
Independent game studio · São Paulo · since 2016
Games first.
Our own titles, plus Unity and C# for other teams.

In development
Battle Mech Frontier
A turn-based artillery game where two teams face each other over a fully destructible terrain and try different strategies to knock each other out until only one side is standing.
We also build for other teams.
Unity and C# engineering, on your repo and your process: the system nobody there specialises in, a slice off your critical path, or a whole title from prototype to ship. It is how we keep making our own games on our own terms.